Richard Kerris
Richard Kerris (he/him) is the industry general manager for media and entertainment at NVIDIA. With a career spanning Apple, Lucasfilm and Amazon/AWS, Richard’s experience combine driving marketing and product development with a focus on bringing new ideas to life. At Apple, he directed developer relations and managed Final Cut Pro, Logic and Aperture. At Lucasfilm, he served as CTO, managing research and development, IT and information services. Richard has given keynote addresses at GTC, Asia Broadcast and China Joy Expo and delivered multiple Apple Worldwide Developers Conference presentations. He currently serves on the Bay Area Board of the Visual Effects Society and as an active member of the Society of Motion Picture and Television Engineers.
NVIDIA Media2 transformiert die Content-Gestaltung, das Streaming und das Publikumserlebnis mit KI
Von der Entwicklung der GPU, des RTX Echtzeit-Raytracings und neuronalen Renderings bis zur heutigen Neuerfindung des Computings für die KI – NVIDIA steht seit Jahrzehnten an der Spitze der Computergrafik und… Zum Artikel